This folder contains multiple files of different formats. Those formats are: ----- -Meshlab formats (.obj, .ply) Usually those are maps processed in Meshlab, you can find the complete and empty maps, all the objects (non categorized) with their texture files ----- -Voxel formats (.vtk, .bt, .binvox) Objects that were extracted using Meshlab were transformed into voxel representation. Those files have not been used because a better alternative was found during the process ----- -Meshlab .obj formats (categorized and colored) Extracted objects all sorted by class of the object. Based on that their texture was changed depending on given class. These objects can be used in combination with empty maps to be fused and create .obj semantic maps. Also .obj files can be used for localization and coordinates ---- -.glb files Semantic maps, empty/full maps and objects converted to .glb format that is accepted by habitat-api.